Escape Room Boise Re-Opening: The Puzzle Effect
We’re changing our name. Escape Room Boise is becoming The Puzzle Effect on March 7, 2019.
Escape Room Boise initially opened its doors in March of 2018. The escape room is a part of BCR Developments, LLC, a company with seven different escape rooms across the Western US.
The company-wide brand change is an exciting new development for the company. “The new name better represents who we are and what we do,” said Marketing Manager Melissa Hirsch. “We hear people say all the time that escape rooms get addictive – And that’s because of what we’ve coined as ‘The Puzzle Effect.’”
The Puzzle Effect (n.) The bewilderment and resulting euphoria triggered by escape room puzzle-solving.
Escape rooms have exploded in popularity over the past four years, in part because they provide phone-free entertainment. We’ve heard so often that people like the idea of fun as a group without a phone
An escape room is basically a real-life board game with puzzles that lead you to an objective. Players are brought into an immersive room with one hour on the clock. They win by solving all the puzzles within the allotted time!
The Puzzle Effect has four different rooms/scenarios:
“COMPLETE THE ELDERS CHALLENGE AND PROVE YOURSELF AS THE NEXT ORACLE”
Mysticism and determination combine when you step into this Ancient Chinese wonder. Test your skills in Escape Room Boise’s most unconventional room. This unique game, featuring no traditional locks, will challenge what you have come to expect from an escape room. Attempt to prove your worth and become one of the chosen few who can navigate THE PATH.
“ENTER A MYSTERIOUS BOOKSHOP AND RESCUE A MAGICAL CREATURE FROM SINISTER HANDS.”
The owner of a mystical bookshop is up to something sinister. He has captured a mystical creature and plans to use it to take revenge against the Arcane Library. You must sneak into his shop, find the creature, and rescue it before his plan can be carried out.
“RUSHING TO FIX SYSTEMS IN AN INDUSTRIAL STEAMPUNK CITY BEFORE POWER GOES OUT FOR GOOD”
Power is running low in the underground industrial city of Dystopia and the energy systems are failing. The high council has appointed your two engineering teams to fix those systems. The city is losing power fast, compete head-to-head or cooperatively to activate your team’s subsystems and return power to the station.
“TRACK DOWN AND RESCUE A MISSING GIRL BEFORE A BOMB GOES OFF.”
A young girl has gone missing and a tactical response team has been formed to find her. In the hunt to track down the kidnappers your team discovers an abandoned warehouse, you must search the building and find anything that could lead to her rescue. Threats of a bomb are found and time is running out.